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Ratings
Games Fewer Than Five People Have Rated
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1 Cup | Not serious entertainment |
2 Cups | A reasonable game, worth a try |
3 Cups | A good game, worth playing |
4 Cups | A great game, well worth your time |
5 Cups | An outstanding, must-play game! |
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Ray Bexter
by deltamatrix
Windows
Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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None
Occasional, mild
English
Public Opinion
About this game
This is an adventure game mixed with combat, stragedy and arcade set in the future which is one of the best scripted AGS games.The main objective of this game is to escape a spaceship without being seen by deadly robots who are looking for you or you get blasted! "it's a game that is above average, and a game that is different then your everyday adventure game. I hope to see more by deltamatrix, and I encourage everyone to play it" A
4 people commented on this game (newest first):
I can't fix bugs and except criticism if you don't tell me the probs.
*sigh*
That version has a nasty bug in it that is now fixed in 1.3a. Just download the game again. (You don't have to download the movie files again)
I modified the elevator part so you can return to the first floor if you time it wrong. I hope that makes it easier.
However, a major weakness in its gameplay is that it is not possible to assess the situations acurately when first encountered (for example, there's no clue as to the elevator speed until you try it). Therefore, one can only progress by dying, after which the obstacle offers no further challenge.
Also, an important hotspot is very difficult to click on in time.
The interface was a nice improvement over the default.