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Cave of Avarice
Maelstrom Obscura: Case 1
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Dysmaton (Formerly "Forgotten City") Demo Version
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this game"Creating new homeworlds always means a lot of trial and error. Our world... well, this one's an error." Synopsis: Settlers of a new space colony got off to a rocky start, but eventually built up a happy, thriving metropolis... Then the machines took over. Noria, a young engineer, lost everything the day the automated police forces went haywire. Now, on this failed new homeworld, she needs to survive the hostile environment, dodge the malevolent machines lurking everywhere, and manage her own painful memories of lost family and broken hopes. This is a prototype / demo version created in a month for the MAGS June 2017 competition. Full version currently in development!
This game's threads
AGS Awards Nominations
Nominated, Best Demo 2017
8 people commented on this game (newest first):
Voice acting top notch.
Very well done... I'm just wondering where the "rescue" part of the game was? (roll)
Still, very good, even as a demo. Look forward to the full version.
Just the whole atmosphere was spot one and that surreal/grungy sound track playing in the background really added a cherry on top.
I love how you explored a variety of interesting mechanics from body parts system up to infra red viewing mode.
I was surprised to see most of it was voice acted too, however I thought one of the characters accent/culture of language was a bit over done in a stereotypical way
All in all a fine experience set in a believable world and if this demo is anything to go on I will most surely give the full game a solid play through. I just wish has been a bit of a longer experience.
And really amazing work getting this to such a state in so little time. Well done