User contributions for Gilbert
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1 December 2005
- 06:4806:48, 1 December 2005 diff hist +18 N File:8bittut sprite0.png Used for tutorials
- 06:4606:46, 1 December 2005 diff hist +18 N File:8bittut initpal.png Used for tutorials current
- 06:4106:41, 1 December 2005 diff hist +29 m Using 256 colour graphics in AGS No edit summary
- 06:4106:41, 1 December 2005 diff hist +31 256 Colour Tutorial Part 1(V2.62) →Preparations
- 06:3106:31, 1 December 2005 diff hist +13 N File:8bittut basepal.png For tutorials current
- 06:2906:29, 1 December 2005 diff hist 0 m 256 Colour Tutorial Part 1(V2.62) →Knowing 256 colour modes
- 06:2706:27, 1 December 2005 diff hist 0 m 256 Colour Tutorial Part 1(V2.62) No edit summary
- 06:2706:27, 1 December 2005 diff hist +1 m 256 Colour Tutorial Part 1(V2.62) No edit summary
- 06:2606:26, 1 December 2005 diff hist +26 m 256 Colour Tutorial Part 1(V2.62) No edit summary
- 06:2506:25, 1 December 2005 diff hist +23,455 N 256 Colour Tutorial Part 1(V2.62) No edit summary
- 06:2206:22, 1 December 2005 diff hist +4 m Using 256 colour graphics in AGS No edit summary
- 06:2106:21, 1 December 2005 diff hist 0 m Using 256 colour graphics in AGS User talk:Gilbert moved to Using 256 colour graphics in AGS
- 06:2106:21, 1 December 2005 diff hist +1,255 N Using 256 colour graphics in AGS No edit summary
- 04:5804:58, 1 December 2005 diff hist −70 m Open Source Games →Other: Removed duplicated entry of Platformerius
- 04:4904:49, 1 December 2005 diff hist +20 m Roger →Introduction: Added Roger portrait
- 04:4804:48, 1 December 2005 diff hist +25 N File:Roger.png AGS default Roger sprite.
- 04:4404:44, 1 December 2005 diff hist +59 m Miscellaneous & Non-AGS →An AGS-related chat room: how to start one! (heh j/k)
- 04:4204:42, 1 December 2005 diff hist +13 Main Page Link to something in "About AGS"
- 04:4004:40, 1 December 2005 diff hist −4 m Graphics, Characters, Text & Rooms →Getting an AGS palette code from an RGB colour value
- 04:3904:39, 1 December 2005 diff hist +2 m Graphics, Characters, Text & Rooms →Having a character continuously animated in the background
- 04:3804:38, 1 December 2005 diff hist −2,405 Graphics, Characters, Text & Rooms →Deleting characters (and other items)
- 04:3304:33, 1 December 2005 diff hist +144 Scripting, Code & Interaction →How to play movies and video files (AVI, MPG, WMV, etc.)
- 04:3204:32, 1 December 2005 diff hist +1,122 Scripting, Code & Interaction →Changing the names of characters, hotspots, objects, and inventory items in the middle of gameplay
- 04:2804:28, 1 December 2005 diff hist +484 Scripting, Code & Interaction →Taking away score points.
- 04:2704:27, 1 December 2005 diff hist −702 Graphics, Characters, Text & Rooms →Having a character continuously animated in the background
- 04:2604:26, 1 December 2005 diff hist +822 Scripting, Code & Interaction →Having a character continuously animated in the background
- 04:2504:25, 1 December 2005 diff hist +599 Scripting, Code & Interaction →Defining custom hotkeys and shortcuts
- 04:2404:24, 1 December 2005 diff hist +1 m Scripting, Code & Interaction →Creating your own custom functions
- 04:2304:23, 1 December 2005 diff hist +2,847 Scripting, Code & Interaction →Creating your own custom functions
- 04:1304:13, 1 December 2005 diff hist +459 Scripting, Code & Interaction →Slowing down your loops
- 04:1304:13, 1 December 2005 diff hist +506 Scripting, Code & Interaction →Error: "(line xyz): incorrectly terminated character constant"
- 03:3703:37, 1 December 2005 diff hist +1,241 Scripting, Code & Interaction →GlobalInts, your friend: what they are and how to use them
- 03:3403:34, 1 December 2005 diff hist +1,702 Scripting, Code & Interaction →Inserting variables into speech/messages
- 03:1303:13, 1 December 2005 diff hist +779 Scripting, Code & Interaction →Fatal error when using "=" and "==" with strings
- 03:1003:10, 1 December 2005 diff hist +253 Scripting, Code & Interaction →Using "GetMP3posMillis()" always returns "0"
- 03:1003:10, 1 December 2005 diff hist +745 Scripting, Code & Interaction →Using "FaceLocation" doesn't work
- 03:0903:09, 1 December 2005 diff hist +1,067 Scripting, Code & Interaction →Fatal error when running "function DoSomething(1,2,3);"
- 03:0403:04, 1 December 2005 diff hist +132 N User:Gilbert No edit summary
- 03:0303:03, 1 December 2005 diff hist +43 N File:Gilbotav1.gif Handsume portrait of the fearsume Gilbot!1!
- 02:5702:57, 1 December 2005 diff hist +1,945 Scripting, Code & Interaction →Placing your code: more basics
- 02:5402:54, 1 December 2005 diff hist +2,060 Scripting, Code & Interaction →Running regular code outside dialog
- 02:5002:50, 1 December 2005 diff hist +3,321 Scripting, Code & Interaction →Working with variables: the basics
- 02:3602:36, 1 December 2005 diff hist +890 N Scripting, Code & Interaction No edit summary
- 02:3302:33, 1 December 2005 diff hist +364 Graphics, Characters, Text & Rooms →Imported background images just won't show up in the editor
- 02:3202:32, 1 December 2005 diff hist +523 Graphics, Characters, Text & Rooms →Getting an AGS palette code from an RGB colour value
- 02:2102:21, 1 December 2005 diff hist +32 m Graphics, Characters, Text & Rooms →Getting an AGS palette code from an RGB colour value
- 02:2002:20, 1 December 2005 diff hist 0 m Graphics, Characters, Text & Rooms →Getting an AGS palette code from an RGB colour value
- 02:1902:19, 1 December 2005 diff hist +1,049 Graphics, Characters, Text & Rooms →Getting an AGS palette code from an RGB color value
- 02:1602:16, 1 December 2005 diff hist +997 Graphics, Characters, Text & Rooms →Simulating the letterbox effect, animiating it in and/or out
- 02:1602:16, 1 December 2005 diff hist +1,135 Graphics, Characters, Text & Rooms →Imported sprites show unwanted purple areas
- 02:1402:14, 1 December 2005 diff hist +930 Graphics, Characters, Text & Rooms →Objects don't align properly in high-res (640x480) mode
- 02:1202:12, 1 December 2005 diff hist +861 Graphics, Characters, Text & Rooms →Intermittent crashing in full-screen mode
- 02:0902:09, 1 December 2005 diff hist +200 Graphics, Characters, Text & Rooms →Changing the size of imported fonts
- 02:0902:09, 1 December 2005 diff hist +956 Graphics, Characters, Text & Rooms →Naming your character and using that name throughout the game
- 02:0302:03, 1 December 2005 diff hist +2,396 Graphics, Characters, Text & Rooms →Adding an intro/cutscene to your game
- 01:5801:58, 1 December 2005 diff hist +722 Graphics, Characters, Text & Rooms →LucasArts style speech is barely visible over background
- 01:5501:55, 1 December 2005 diff hist +1,468 Graphics, Characters, Text & Rooms →Working around the room object limit
- 01:5401:54, 1 December 2005 diff hist +6 m Graphics, Characters, Text & Rooms →Using more than one loop per direction of a walking animation
- 01:5301:53, 1 December 2005 diff hist +463 Graphics, Characters, Text & Rooms →Using more than one loop per direction of a walking animation
- 01:5201:52, 1 December 2005 diff hist +111 Graphics, Characters, Text & Rooms →Having a character continuously animated in the background: (Wrong content :P)
- 01:5001:50, 1 December 2005 diff hist +711 Graphics, Characters, Text & Rooms →Jerky character/sprite animation
- 01:4901:49, 1 December 2005 diff hist +711 Graphics, Characters, Text & Rooms →Having a character continuously animated in the background
- 01:4701:47, 1 December 2005 diff hist +632 Graphics, Characters, Text & Rooms →Animating your background images
- 01:4601:46, 1 December 2005 diff hist +905 Graphics, Characters, Text & Rooms →Disabling diagonal walking altogether (only walk up/down/sideways)
- 01:4301:43, 1 December 2005 diff hist +1,525 Graphics, Characters, Text & Rooms →White lines around character sprites
- 01:3801:38, 1 December 2005 diff hist +1,655 Graphics, Characters, Text & Rooms →World map feature (with hidden locations) in your game
- 01:3601:36, 1 December 2005 diff hist +1,547 Graphics, Characters, Text & Rooms →Having multiple characters in your game
30 November 2005
- 08:1008:10, 30 November 2005 diff hist +383 Graphics, Characters, Text & Rooms →Displaying the left bracket ("[") in speech/messages
- 08:0908:09, 30 November 2005 diff hist +756 Graphics, Characters, Text & Rooms →Controlling non-player inventories
- 07:5907:59, 30 November 2005 diff hist +762 Graphics, Characters, Text & Rooms →Size requirements for character sprites
- 07:5807:58, 30 November 2005 diff hist +1,171 Graphics, Characters, Text & Rooms →Character does not walk on any walkable areas
- 07:5607:56, 30 November 2005 diff hist +492 Graphics, Characters, Text & Rooms →Character pops up in weird place or not on walkable area from room to room
- 07:5407:54, 30 November 2005 diff hist +299 Graphics, Characters, Text & Rooms →Standard sizes for your main character sprites
- 07:5407:54, 30 November 2005 diff hist +2,833 Graphics, Characters, Text & Rooms →How to end your game (win/lose/die) or kill off your character
- 07:2107:21, 30 November 2005 diff hist +220 Graphics, Characters, Text & Rooms →Scrolling room image size limits
- 07:2107:21, 30 November 2005 diff hist +644 Graphics, Characters, Text & Rooms →Strange things when character walks through/over a certain area
- 07:2007:20, 30 November 2005 diff hist +917 Graphics, Characters, Text & Rooms →First-person perspective games (a la Nancy Drew, Myst, etc.)
- 07:1807:18, 30 November 2005 diff hist +1,053 Graphics, Characters, Text & Rooms →Character speech problems; Creating talking views
- 05:2705:27, 30 November 2005 diff hist +980 Graphics, Characters, Text & Rooms →Creating your own characters
- 05:2505:25, 30 November 2005 diff hist +529 Graphics, Characters, Text & Rooms →Importing .CHA files from Photoshop/Paint to AGS
- 05:2305:23, 30 November 2005 diff hist +203 Graphics, Characters, Text & Rooms →Using 3D characters and backgrounds: - Added plugin link
- 05:2205:22, 30 November 2005 diff hist +672 Graphics, Characters, Text & Rooms →Saving as 16-bit images in MS Paint
- 01:1201:12, 30 November 2005 diff hist +872 Graphics, Characters, Text & Rooms →What to do if you imported a lot of images in the wrong resolution
- 01:1101:11, 30 November 2005 diff hist +431 Graphics, Characters, Text & Rooms →Fixing oversized images
- 01:0901:09, 30 November 2005 diff hist +1,611 Graphics, Characters, Text & Rooms →Error: "Cannot display message with extended character in SCI font."
- 01:0601:06, 30 November 2005 diff hist +1,538 Graphics, Characters, Text & Rooms →Dithering and other mishaps in imported images
- 01:0301:03, 30 November 2005 diff hist +37 m GUI, Inventory & Menu Add back category
- 01:0301:03, 30 November 2005 diff hist +37 Music, Sound & Speech Add back category
- 01:0201:02, 30 November 2005 diff hist +37 m Graphics, Characters, Text & Rooms Add back category
- 01:0201:02, 30 November 2005 diff hist +37 AGS Editor & User Interface No edit summary
- 01:0101:01, 30 November 2005 diff hist +503 Graphics, Characters, Text & Rooms →Using 3D characters and backgrounds
- 00:5800:58, 30 November 2005 diff hist +2,508 Graphics, Characters, Text & Rooms →Deleting characters (and other items)
- 00:5500:55, 30 November 2005 diff hist +2,048 N Graphics, Characters, Text & Rooms No edit summary
29 November 2005
- 04:4704:47, 29 November 2005 diff hist +28 Main Page No edit summary
- 04:4104:41, 29 November 2005 diff hist −28 Main Page No edit summary
- 04:4004:40, 29 November 2005 diff hist +4 Main Page No edit summary
- 04:3904:39, 29 November 2005 diff hist +24 Main Page No edit summary
- 02:1102:11, 29 November 2005 diff hist +54 AGS:Community Portal →AGS Forums links
- 02:1002:10, 29 November 2005 diff hist +843 AGS:Community Portal →AGS Forums links
- 02:0502:05, 29 November 2005 diff hist +85 N AGS:Community Portal No edit summary