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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
2 Cups A reasonable game, worth a try
3 Cups A good game, worth playing
4 Cups A great game, well worth your time
5 Cups An outstanding, must-play game!
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(Why has my game been rated 1 cup?)

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If your game has been rated 1 cup, please don't be offended! It's common for your first game release to get a 1-cup rating, due to the game having a lack of polish and flair -- which is understandable, because you're just getting started!

Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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Platformerius: The Ninja Incident

by 2ma2

Screenshot 1 of Platformerius: The Ninja Incident

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Windows version  Store Link  Report Link

Windows version  Download Link  Report Link

Windows version  Demo Link  Report Link

File size: 0.9 MB
Downloaded: 10,356 times
Graphics: 320x200, 8-bit (256 col)
Operating System(s):


Release Date:
3 May 2003
AGS Panel Rating:
Not rated yet
Player Rating:
Rated 74% by the community (7 votes)Rated 74% by the community (7 votes)Rated 74% by the community (7 votes)Rated 74% by the community (7 votes)Rated 74% by the community (7 votes)
Short Game Can be completed within 30 minutes
Medium Length Game Takes at least 30 mins to finish
Full Length Game As long as a Sierra / LucasArts classic
Non-Adventure Game Using Adventure Game Studio for something else?!
Joke Game You know when it fits this category ;)
Demo Unfinished Games / Commercial Games
Training Game Games made just to try out AGS
<Category Not Set> Not yet categorised
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Content Advisory:
Bad LanguageNone


Public Opinion

If you've played this game, why not help out and give us your votes?
7 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

About this game

I dared myself to write a platform engine in AGS. It went pretty damn ok so here it is, open source for all you interested developers. Maybe now, AGS can get rid off that horrid "not so powerful creation tool"-stamp it has been suffering. I dare anyone to write a platform engine in AGAST! ;)

AGS Awards Wins

Won, Best Non Adventure Game Created in AGS 2002

AGS Panel Review

"The Panel does not rate demos."

4 people commented on this game (newest first):

This is really not a game, more of a demo + a tutorial on how the author made it.

Nontheless this is a jewel, and shows how flexible AGS really is.

Play it and enjoy the script underneath!
2009-05-02 23:21:24 by bicilotti
Very nice for the novelty aspect. Back then people were making the same arguments about Flash, and now it has become a primary source of games from less experienced programmers who want to make their own action games.

As a platform game it's certainly not bad and the graphics are very nice. I think the controls leave a bit to be desired, but it's a great start!
2005-01-16 17:22:56 by aRealAdventureFan
I tried it and was very impressed. It was one of those games where while I was playing it, I kept asking myself, I wonder how he did that? I liked the artwork style too.

Nice job at making the engine do something different than usual!
2003-05-06 00:09:06 by FenderQ
loved it. hope someone uses it. i love platform games, and have become a fan of ags games recently, so combining the two is great!
2003-05-04 07:36:50 by Caroline Heathcote
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