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Terror of the Vampire!
Roger Against The Odds. Part 1: Trapped in the lab
I Rented a Boat
John Sinclair- Voodoo in London
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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Graphics: 640x400, 32-bit color
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
About this gameConcurrence is a so called cinematic platform game. Unlike other platform games you will know (like ï¿½Super Mario Bros.ï¿½ or ï¿½Sonic the Hedgehogï¿½), this game focuses on realisitic movements, puzzles and a dense atmosphere. If you have played games like ï¿½Prince of Persiaï¿½, ï¿½Another Worldï¿½ or ï¿½Flashbackï¿½ you will know what awaits you. Many of parts of the game will require precise jumping and you might feel a little frustrated at the beginning. But donï¿½t despair, study the movements described in this manual and keep on practicing and you will find that it isnï¿½t so hard after all (you also have unlimited continues). This version was done for the april 2011 Monthly Adventure Game Studio Competition (MAGS) and does not feature the full game. Itï¿½s more of a demo. The finished version will follow sometime 2011. - Have fun playing
AGS Awards Nominations
Nominated, Best Background Art 2011
Nominated, Best Non Adventure Game Created with AGS 2011
Nominated, Best Programming 2011
AGS Panel Review
"Wonderful production values and atmosphere. And the cheek to compete with Another World in stylishness and gameplay! Somewhat shaky controls and lack of finality in the plot reveal this game is meant as a prototype for an even more accomplished adventure."
10 people commented on this game (newest first):
Known bug: If you get to a scene with a sliding door, you will only have one chance to get through it. (I found this out in the forum and had to restart the game)
but,, I have to say, ultimately the jumping became too frustrating, slow and annoying, especially with ags' unresponsive controls,
you soon end up in a never ending retry loop,
kinda ruined the whole game experience imo, too bad cause the plot and setting seemed really amazing!
I love the style, since it really brings me back to Another World, Flashback, etc.
Emotional deepness generated by background art and by silence.
Congrats, I'm looking forward to the full game :)