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|1 Cup||Not serious entertainment|
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Space Quest: Vohaul Strikes Back
by Team VSB
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Downloaded: 2,775 times
Graphics: 800x600, 32-bit color
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameWhen a fallen arch-nemesis returns to wreak vengeance on the galaxy, it's up to space janitor Roger Wilco to tread the treacherous ice world of Radon, outwit an army of simian commandos, and lead the indigneous people in a revolution to take back the planet and defeat the diabolical mad scientist Sludge Vohaul.
This game's threads
AGS Awards Wins
Won, Best Non Player Character 2011
AGS Awards Nominations
Nominated, Best Gameplay 2011
Nominated, Best Background Art 2011
Nominated, Best Music 2011
7 people commented on this game (newest first):
The game has amazing art. The music blends perfectly to the scene and I find myself often stopping to watch the background and listen to the music. I haven't done this since Monkey Island 2 and the first Simon the Sorcerer games.
This game is so faithful to the Sierra SQ games that I can hear the original narrator reading the lines. The puzzles are good, the comments wacky and, even though I still haven't finished the game, the plot and pacing are just perfect.
Thanks so much to the team for the multiple years spent on this game. It was well worth it.
I have years coming to this site, but I just decided to register in order to comment this game. Great work!
The music, graphics, animation and dialogue are all great. The puzzles may not be quite as challenging as Sierra's, but they still require some thought to solve, and hardly any of them feel out-of-place or shoehorned in.
The style of humor as well as some parts of the interface may be a departure from the norm for some Sierra purists, but for me, it just felt like a slightly different spin on the SQ formula rather than a radically different interpretation of it.
Thank you very much for spending so much time on this terrific game, and congratulations on finally releasing it!
The graphics were simply awesome, and so, i think, are the guys who made them. The music was good too. Final strong point: It was a more-than-full-length adventure. GREAT! Thanks a lot for creating this work of ART, guys!
Great graphics! You put a lot of work into it for sure.