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When the worlds calls...
Indiana Jonesâ„¢ and the Temple of Spheres
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameAzriel Odin, ex-assassin, arrives on the rain-drenched planet of Barracus to find someone. When things go horribly wrong, he can only seek help from the very criminals he used to work for. Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with no memory. Without knowing where to turn or who to trust, he vows to escape before he loses his identity completely. As fate brings these two men closer together, we discover a world where life is cheap, identities are bought and sold, and a simple quest for redemption can change the fate of a whole galaxy. Price: $14.99 www.geminirue.com
AGS Awards Wins
Won, Best Game Created with AGS for 2011 2011
Won, Best Original Story 2011
Won, Best Player Character 2011
Won, Best Gameplay 2011
Won, Best Background Art 2011
Won, Best Character Art 2011
Won, Best Sound Effects 2011
AGS Awards Nominations
Nominated, Best Dialogue Writing 2011
Nominated, Best Non Player Character 2011
Nominated, Best Puzzles 2011
Nominated, Best Animation 2011
Nominated, Best Music 2011
Nominated, Best Voice Work 2011
Nominated, Best Programming 2011
AGS Panel Review
"A fascinating cyberpunk thriller with proper hard sci-fi themes and superb atmosphere. Also features some fresh adventure game design ideas. Despite the lack of truly challenging and complex puzzles, pure excellence in all other departments."
7 people commented on this game (newest first):
The best thing about it, is I've come away from the game thinking it all over... ruminating but not ruing ;)
I cared about the characters and felt I got to know them well. The puzzles, though occasionally challenging, never felt inane, no pixel hunting, and no entire random things to progress the storyline.
My one down point on the whole thing was that I had NO idea from the demo that there would be an element of action (ie the guns and climbing boxes etc) but I managed ok. I don't really enjoy that kind of game much and am useless in that sort of situation generally, but I could turn combat down to easy! Haha!
If you're a fan of cyberpunk, sci-fi, post apocalyptic, conspiratorial types of games, you will LOVE this. Even if you're not, but you love a good game, BUY IT. 100% worth it. It reminded me of Beneath a Steel Sky and Blade Runner in the tone of the game, very much, with an added Japanese edge (which just delighted me as I am a Manga fan).
Several days worth of game play, and I play for HOURS at a time, and it's just so nice to look at.
Seriously, buy it now! Don't think, just whip out your credit card :p Now I'm waiting for more game from Wadjet Eye, as I think I've played nearly all of them now....
I don't think I've gushed quite this much in an AGS review before, sorry but I've become a bit of a fan girl
The story is really good. Maybe, the game lacks in some animations and has some annoying bugs, but the whole game and the story is enough good to haven't in mind these issues.
The last stages/settings where the action is running give the feeling that the developer made them very fast. There isn't coherence between adjoining rooms (the character goes out by the left of the screen and, in the next setting, the character is coming in by the left again...).
Anyway, the whole game is highly recommendable. I offer to the developer my most heartfelt congratulations by his work.