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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
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5 Cups An outstanding, must-play game!
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(Why has my game been rated 1 cup?)

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If your game has been rated 1 cup, please don't be offended! It's common for your first game release to get a 1-cup rating, due to the game having a lack of polish and flair -- which is understandable, because you're just getting started!

Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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[Into the series] Portable Knights: PMQ

by Studio3

Screenshot 1 of [Into the series] Portable Knights: PMQ

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X Zoomed screenshot of [Into the series] Portable Knights: PMQ
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File size: 5.1 MB
Downloaded: 958 times
Graphics: 320x200, 32-bit color

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Operating System(s):
Windows
Game Genre:
Fantasy
Game Type:
Investigative
Story Type:
Original
Release Date:
29 Feb 2012
AGS Panel Rating:
(help)
Player Rating:
Short game (can be completed within 30 minutes)
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
Occasional, mild
None
None

Public Opinion

If you've played this game, why not help out and give us your votes?
7 people have rated this game so far:
Visual:
63%
Immersion:
26%
Puzzles & Pacing:
46%
Overall Enjoyment:
34%

About this game

[Left Click = Walk][Right Click = Interact] For years now Dave has sworn to ave those in harm from evil. However he is bout to come face to face with a a sick little girl stuck in acoma. The Docters say that this is her last nigh and if she does not wake up then they must pull the plug. Dave knew he couldn't help her in the real world so he wen't to sleep in order to Dream Link into her mind. He found himself in a cold, barron world. He seen the sick sitting quitely in a chair. She stated that she is being held captive by Death and the only way for her to awaken is for thy saviorto lose all memories to the Void and if thy can retrive them back & remember who they are before time runs out then they both will be able to return to the living world. However if thy is to fail then both of our souls belong to Death...Forever!
See the people who made this game and any other games they've worked on >>
Game + Story design
Jonathan Wedge has worked on 34 other games: (see them >>)
Style
ThreeOhFour has worked on 50 other games: (see them >>)

2 people commented on this game (newest first):

I guess I'll go with S3 this time.Thanks for complement and hahaha to the (what the fuck productions)
2012-03-04 20:45:04 by Studio 3 (icey games)
Dull, lifeless, pointless. There is hardly any story, no puzzles whatsoever (other than "click the next hotspot") and the game has no mechanics whatsoever, it's just an endless loop.
The only good thing is that the visual art has improved over earlier SquarePenix / SquareEnix/Iceygames/Studio3/What the fuck -productions.
2012-03-04 16:11:15 by WHAM
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