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The Art of Dying
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
About this gameThe Art of Dying is a really challenging platformer I've made in AGS. It features two difficulty levels (really hard and unbelievably really f*cking hard), a six level campaign and a full-featured level editor.
You can make your own levels, then share them and find others to download and try to beat yourself on the official level sharing platform: http://dkh.agser.me/die. Gamepads and other external controllers are fully supported, although the controls work nicely on keyboard as well.
Current version: 1.1
AGS Awards Wins
Won, Best Non Adventure Game Created with AGS 2013
Won, Best Programming 2013
AGS Awards Nominations
Nominated, Best Game Created with AGS for 2013 2013
Nominated, Best Gameplay 2013
7 people commented on this game (newest first):
Go play this now and die a lot and curse even more! Take the challenge!