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Hitchhiker's Guide To The Galaxy Remake
by DN Games
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Downloaded: 23,675 times
Graphics: 640x400, 32-bit color
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameArthur Dent, a typical human, wakes up on an ordinary day, just to find himself trying to stop the local state from demolishing his house for the construction by-pass. His friend Ford, however comes and informs that the world is about to end in 12 minutes, for the construction of an intergalactic expressway. Special Thanks to Peder for hosting a mirror and Xenogia as well.
AGS Panel Review
"A great attempt at a graphical remake of a fairly frustrating and illogical game. While it is understood that it was meant to be this way, even in easy mode, this frustration is far too evident. Being faithful to the source, the writing should be enjoyable to the fans, and even those who have not experienced The Highhiker's Guide before. "
7 people commented on this game (newest first):
Great story, true to the original. Atmospheric music and sounds, good puzzles that requires some common (non)sense. But you'll find that in the game. When you've played this game, you'll know where your towel is.
Also, I had quite a few problems with the game crashing and errors when trying to load saved game. In the end I had to give up completely because the drop button disappeared for some reason, I suppose a bug, and so I couldn't continue.
As the game is long, the manipulation of the inventory is also a big problem. It takes an awful lot of time to remember where different items have been stored and to extract them so that they can be used.
"The puzzles are completely non-sensical, the dead-ends and deaths constant, and the number of possibilities to try is massive."
That's the most false argument I've ever heard about this game. The puzzles are ADEQUATELY HINTED. If you played this on hitchhiker mode (hard) and expected gentle manners, then yes this game isn't for you.
The dead-ends don't exist in strag mode as explained on the choose difficulty screen of the game.
I'd like to really tell me a puzzle that isn't hinted. The number of possibilities is massive especially if you skip text.