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1 Cup | Not serious entertainment |
2 Cups | A reasonable game, worth a try |
3 Cups | A good game, worth playing |
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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
I Want Out!
by nicolas
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Windows
Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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English
Public Opinion
About this game
You are called by a kid, asking for help. He is trapped in a mysterious place. Can you help him to get out? I Want Out! is an escape-the-room game. It's a short game that should require about one hour of gameplay. Languages : English, French, German, Russian, SpanishThis game's threads
AGS Awards Wins
Won, Best Puzzles 2017
Won, Best Background Art 2017
Won, Best Short Game 2017
AGS Awards Nominations
Nominated, Best Freeware Game Created with AGS 2017
Nominated, Best Character 2017
Nominated, Best Character Art 2017
7 people commented on this game (newest first):
https://www.youtube.com/watch?v=WUIQXFRM4ys
A true gem in the AGS Database!
A beautifully painted adventure game in charming 320x200 pixels with some puzzly puzzles, just like you'd expect it. There are so many puzzles and red herrings put into this only one room (and an invisible basement), it's pure fun solving these on your quest to escape the room and you'll find quite some coin slots and tightly screwed on things on your way but you have no tools at first. Sometimes finding the correct verb to use for the correct action is a bit tedious, but it all makes sense once you solve it (or watch me solve it in the longplay linked above after you are stuck!), and author NicolaGs even toned down one of these interactions on my critique, thanks for that.
The animations of the boy and that stone plate are really pleasing to watch, the whole game is really polished!
A great selection of atmospheric free music as soundtrack keeps you playing until you are through and is no distraction but gently comforts you along the way, just like it should.