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Bustin' the Bastille
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameThe year is 1789. Anger is simmering and people take the street, they protest against the priviliges of the nobility and the clergy. The revolution is coming. It will bring liberty, fraternity, equalityâ€¦ â€¦and lots and lots of beheadings!
And unbeknownst to her, a fishmonger with a mid-life crisis finds herself in the middle of it all.
French translation available
7 people commented on this game (newest first):
I too suffered a bit from the lack of reactions, and was stuck for a while running back and forth wondering how to get that blasted white flag... I'm not sure what triggered the dialog, as I was sure I had looked and tried to pickup the flag before... ???
And then when I thought it was over, the cannon balls inside were a blast and the puzzles inside the Bastille fun and well balanced... (nod) Loved the end! And I'm wondering if it was possible to fail there...
The graphics are great, animations are smooth, and everything really puts you into late 1700's France right around the Revolution. The writing is great, with lots of hilarious bits, especially if you know a little of the history. My favorites were the 'hero getting shot mid-speech' scene, and the 'house husband who does the sweeping, sewing, etc'. It seems to be a signature audience-expectation-subversion of Blondbraid's, and it works perfectly in Bustin' the Bastille.
5 beheaded fish out of 5!
The game itself is very very charming and really made me feel like I was playing a game set in that period of strife. I loved the puzzles in particular the whole cannon set up, that was really clever indeed. I thought the graphics suited perfectly and your colors reflect those troubled times.
A couple of times I felt some of the dialog could have been cut down a tiny bit as it took me ever so slightly out of the game experience.
All in all a very strong entry, with an obvious amount of work and passion put in. Extremely well done on getting it polished off in time for the deadline too.