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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
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5 Cups An outstanding, must-play game!
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(Why has my game been rated 1 cup?)

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If your game has been rated 1 cup, please don't be offended! It's common for your first game release to get a 1-cup rating, due to the game having a lack of polish and flair -- which is understandable, because you're just getting started!

Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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This City at Night - DEMO

by paolo

Screenshot 1 of This City at Night - DEMO

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X Zoomed screenshot of This City at Night - DEMO
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File size: 51.1 MB
Downloaded: 316 times
Graphics: 640x480, 32-bit color

If the download link doesn't work, please report it. If an image doesn't work, please report that.

Operating System(s):
Windows
Game Genre:
Contemporary
Game Type:
Investigative
Release Date:
11 Apr 2016
AGS Panel Rating:
(help)
Not rated yet
Player Rating:
Not enough votes yet
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
Occasional, mild
None
None

Public Opinion

We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
This game has a demo to download, but the full game is not yet available.

About this game

Tracey hates her humdrum job at Insurance International, but it turns out there is more going on there than meets the eye. An unknown organisation is plotting a coup that will have catastrophic global consequences, and unless it can be stopped in time, the world will be brought to its knees...
See the people who made this game and any other games they've worked on >>
Scripting, graphics, story
paolo has worked on 36 other games: (see them >>)
Story, graphics
ThreeOhFour has worked on 50 other games: (see them >>)
Graphics
arrr has worked on 1 other games: (see them >>)
Music
J_Aguila has worked on 1 other games: (see them >>)

AGS Awards Nominations

Nominated, Best Demo 2016

5 people commented on this game (newest first):

Not yet, sawyer, but there will be.
2018-06-25 05:15:13 by paolo
is there a full version?
2018-06-15 01:04:34 by sawyer
A demo based on narrative, very addictive and intriguing. Really appreciated the graphic style and layout of the rooms, the animations and portraits of the characters are also great. Can not wait to play the full version.
2017-10-03 18:04:49 by PuNKKoMmANDO77
Very short, but very awesome.

Love the credits. Dreamy and innovative. Makes me wonder about the device.

'Tracey' is likable immediately--I mean, haven't we all had horribly boring temp jobs? Even if said jobs weren't intended to be temporary if you get my meaning (ie, it sucks so bad you have to quit for your own sanity).

The intro is a bit long, but it would be easy to trim down and it definitely sets the player up for something mysterious. I don't trust any character who's made an appearance, and that is a very good thing, largely thanks to said intro.

It was a relief that the secret compartment isn't a pixel hunt. That compartment ramped things up nicely as well, because it *really* lets you know that not is all as it seems.

Brilliant music all round, from the techno sort of ambient '90s-flavoured background for the office, to the conversation-with-Sam tune, which has a suave, Blaxploitation flair.

The only things I'd change, and these two items don't depreciate enjoyability, really: 1, I would skim a bit off of the intro (the conversation in shadows); and 2, I'd give the player a bit more control (answering the phone, making tea before prompted, that sort of thing). But not with the hidden chamber; again, that was done flawlessly. No pixel hunting.

Crisp graphics and nice detail in the sprites. I reckon these might change before the final game but they look really good as is.

Anyway, wonderful fun. Cool cat at the end, too. Looks like there really is something afoot... So please still be working on the full game. Please. I want to know what's up! :-
>> 
2017-07-10 16:15:24 by Xanthippe
This is a pretty cool little demo that makes me look forward to the full game.
2016-04-19 11:59:07 by Michael2968
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