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Captain Disaster in The Dark Side of the Moon
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameSleep walking through an open StarGate isn't the best of ways to end up on a distant moon, especially when the StarGate closes behind you before you wake up. This is the position that the intrepid Captain Disaster finds himself in - not all, however, is as it seems; there is a greater purpose at work here.
With innumerable references to classic adventure games, science fiction and of course Pink Floyd, Captain Disaster in "The Dark Side of the Moon" is a light-hearted point and click adventure game which will exercise both your grey matter and funny bone. It's the first full adventure game to feature the Captain Disaster character - two more (commercial) games are in development, and hopefully many more to come in the future.
9 people commented on this game (newest first):
I know right?!
I guess that every time I looked for a new AGS game to play I skipped over this one, assuming that I'd already played it...
So, thank God you released the Talkie version, or I might never have played what is now on my list of best AGS games!
Your voice is also spot-on for the Red Dwarf/Hitchhikers' Guide tone of the game, and your American accent for Floyd is delightfully all over the place, which weirdly fits his character as a malfunctioning AI...(Intentional, I'm sure...)
GREAT game which kept a smile on my face the whole while playing!
Same download link, just make sure you download the build that's thoughtfully named "TALKIE VERSION".
(The voiced game's zip file is 54Mb.)
One of the things I enjoyed about this game is the Achievements section. Every now and then you will get an achievement, some are logical acheievements, some are for doing something funny.
Lots of inventory items to try and figure out what to do with, and nothing truly frustrating. There was maybe one hotspot that was difficult to see - it is near the chasm.
I wouldn't call the game a masterpiece, but I do highly recommend playing :)
The puzzles made sense and some were fun to solve, though there were a couple pixel hunts that I'd rather have skipped. There were lots of references to popular adventure games and sci-fi series and movies; it's a thin line to walk, as too many reference dissolve the game's own identity.
I understand this is a promotion for a commercial game with much better art, but an to point it felt like a promotion, it felt like a proper free game. Kudos to the author for staying honest!